Friday, June 11, 2010

Thursday, June 10, 2010

The End Is the Beginning Is the End

It has been an interesting 4 months of flash, flash and more flash! Despite prior but limited knowledge on Adobe Flash, it was definitely a challenge for me at the beginning. Especially when I decided to take on the challenge to do the project alone.
Not forgetting the times when I regretted being so determined about wanting to see my concept pitch being presented as a film.

Much has been learnt through the process, and I am thankful that I was given the opportunity to work on my own concept pitch, and to see it being completed as a film surely warms my heart. (awww..) It is certainly more exciting to see how much the film has developed right from the very beginning. The low-quality graphics and animatics of the dislocated arms were really embarrassing when I think about it now!










Despite the countless sleepless nights to complete the animation, the sense of achievement and satisfaction makes it all worthwhile. Indeed, the end is a new beginning, and I am thrilled to see how much more I can accomplished in the next film! :)

Monday, June 7, 2010

be there or be square-d!

ONE MORE DAY TO THE PREMIERE OF THE FILM!

Be there, or be SQUARE-D!

Thursday, May 20, 2010

slowly but surely.

For our tutorial today, we were taught how to create the flash folio, basically animating the buttons. With prior knowledge from Imaging Our World two years back, it went on rather smoothly without any hiccups! ;)

Anyway, with the feedback from the posters and still productions that was submitted last week, the main challenge that I am facing now is the better integration of the characters and the environment, which proves to be a very critical factor in improving the realism of the animation. Also, I am working on improving the graphics, particularly creating a fiercer and scarier look for the TV.

Besides, the simpler scenes (for e.g. the Baby's crawl cycle) are currently in progress, and bits and pieces of the animation are beginning to take place! Slowly, but surely.

Wednesday, May 12, 2010

Promotional Package


Final Poster Designs



Still Productions


DVD Case


DVD Case Inserts

Preparing for this assignment was rather fun, dealing with the graphical effects especially. It also drives me to think and consider about ways to emphasize on the emotions of the characters, and to create the dark ambience for the animation. The only problem that I encountered (which is a MAJOR one), is the quality of print. The colours on the initially printed posters turned out to be different from what it appears on screen. (much darker that is) So from this, my advice is to ensure that the colour settings/adjustments are set to the appropriate one. Or at least be sure to finish early to allow sufficient time for a reprint.

Sunday, May 9, 2010

Posters-in-progress


This is the initial concept of the posters, with the remaining one featuring the tv's antenna. (Text to be finalised.)

This is the 2nd concept, with closer perspectives and images on the featured tv, in the other 2 posters.

Grr, I guess i have to finalise the concepts really soon since there is tonnes of touching up to do! :o

Tuesday, May 4, 2010

Company's Logo Animation


Company's Logo Animation

Monday, April 5, 2010

Tuesday, March 30, 2010

Creating an Atmosphere

Figaro Pho, the animator, has been inspired by the fact that we love to poke fun at our various fears and idiosyncrasies and takes a light-hearted approach to phobias, because they can be amusing, cryptic, confusing, imaginatively surreal and bizarre. (Adapted from Youtube!)





Pretty amazing animation, particularly the play of lightings and the element of great details in the settings that create the hair-rising, spine-chilling, nerve-racking atmosphere! It inspires me to look deeper into creating suitable settings/scenes for my animation.

(Grr, watching videos/animations sounds like a perfect excuse for procrastination!)

I reckon imitation is a form of learning



There is a tendancy to think that imitation is "cheating", but i reckon it is a form of learning, a fast and efficient way of acquiring new skills. Today's tutorial is highly applicable when it comes to animating movement. I did up a quick and rough sketch of the ski-ing video, and here is the result. (definitely much quicker than doing it frame by frame from scratch!)

Wednesday, March 24, 2010

Happy 0th Birthday, Cloud Productions!


Creating an animation alone is not easy! Particularly after doing up the production timeline, i realised the amount of time and effort involved in creating an animation. It really IS a team effort! Well, i guess i decided to go ahead with this because i really wanted to see how my concept pitch will turn out eventually. So, look out for the exceptional animation Cloud Productions is going to present! :)

Sunday, March 21, 2010

TOE-MAY-TOE

I have to share this, it is too hilarious!

Wednesday, March 17, 2010

Who says the Television is Evil?

Synopsis:
Intrigued by the caravan of colors and the euphonious music, Baby Max ignored the religious warnings of his mum and indulged in watching the television. His rebellion and mischief create the perfect opportunity for the evil TV to scheme and plot against innocent Baby Max. Driven by a malevolent force, the TV entices Baby Max with food, toys and a pretty girlfriend, which will become real and tangible with simply an effortless act of reaching into the TV. By satisfying his needs and yearnings, Baby Max has nosedived into the TV's final villainous act of devouring and trapping him in the virtual world.
'Who says the television is evil?' is a twisted, dark, cautionary story warning us of the danger of the addiction of watching television.
The process of coming up with the concept pitch was really time consuming. I had so many different ideas flying through my mind, and it took me a long time to focus and finally decide on one concept. But it was definitely fun having many images running through my mind, and picturing how the animation will turn out. I love it that in animation, we are free to express our imagination and there is no limit and boundary in creating the storyline. I am really excited to move on and see how this animation will turn out!


Wednesday, March 10, 2010

Exploration: An unique and exclusive design language.

We were shown examples of different types of animation during lecture today. It triggles my interest in searching out the various styles, from which I will gather inspiration of the style that I am going for in my first animation project.

Narrative
Illustration is not fantastic in this clip, but the concept is interesting and humorous.

Taylor McKenzie : Edward The Hamster. BBC Radio4 from Craig Wilkinson on Vimeo.



Narrative
The sense of playfulness that spices the animation up.

Vegeterrible from Henrik Sønniksen on Vimeo.



Narrative
Awesome detailing and illustration style.

Galileo from Ghislain Avrillon on Vimeo.



Abstract
Very subjective and may not appeal to a wide range of audiences, but it can be very evocative.

In-Between Ends from Alex Glawion on Vimeo.



Totally Cool
A great deal of effort!

MUTO a wall-painted animation by BLU from blu on Vimeo.


I believe as an animator/illustrator/designer, it is important to have an unique design language that he can relate to personally. The design should not be confined to the precedents, but rather a personalised language that represents the designer. As a beginner, I would love to take the opportunity of these assignments to boldly explore and experiment with a wide range of design styles, as I move on to develop a design language that is uniquely me.

Thursday, March 4, 2010

I am no longer a noob.

As a noob in Macromedia Flash, it was definitely beneficial to be taught the elementary skills of the program before proceeding on to creating an animation. The first two tutorials catalyses the process of me grasping the basics of Flash, and with the allocated time and opportunity to fiddle around the program on our own, I feel more confident after and in fact, rather excited about where the course is heading.

From the 2 animations that I am about to upload, you could probably notice the (negligible) progress that I've made thus far. During the bouncing ball exercise, I experienced difficulties with even the most initial steps of creating the motion of the ball due to misalignment, which has caused me a great deal of effort to fix it. But through this experience, I've learnt that it is essential to be meticulous, precise, and attentive to details.

Wednesday, March 3, 2010

pan+da



I came across this image which i thought is rather intriguing and relevant to this course.
There are many different ways to illustrate an object or a character, and it is interesting how we can achieve vastly distinguishing characteristics from a singular object. Our illustrations create the impression the spectator has on the object, and have the power to evoke a broad range of emotions. Hence, in creating a successful animation, we should always fruitfully exploit the multiple ways of how a character/object can be illustrated.